Unmem Alphaness
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Unmem Alphaness by karian foehr
DescriptionWinner of Swiss Game Selection Award 2013 – Unmem Alphaness is a smart drawing game about lines and symbols. For the first time, you will meet this hidden entity that interprets and animates your gestures, welcoming you in his kingdom. You will command sentinels in the hunt for symbols to get the best score. – “Kids have loved first demos because everything is magically created.” cyberschnaps.com “This game truly made me feel the pleasure of sliding and crafting on a touchscreen.” cause.ch “The evolution, metamorphose and transformation in this hybrid world of symbols and creatures reminds genetic algorithms and cells behaviors.” ak6.ch “Unmem is the first of its kind. Both in its current state than in its vision.” woodwin.ch – Minimalist In Unmem, everything is lines. This pilot edition combines clean minimal design and arcade gameplay. The soundscape has been developed in this spirit, with a fair love for silence. Standalone To be as light as possible, Unmem was made with its own library. Unmem Game Engine (UGE), was designed to be robust and extensible. Unique Unmem provides an innovative detection system. Drawings come alive and become agents, or, without recognition, resolve on themselves. – Awards Swiss Game Selection 2013 Awarded for the – Call for projects – Swiss games – hosted by partner institutions Neuchtel International Fantastic Film Festival NIFFF, The Swiss Arts Council Pro Helvetia and FONDATION SUISA. “Nowadays we highly depend on signs and words. A game that sets conceptual art at its core, without any prevalence of languages or idioms, turns signs into art and leads to a surprising experience. Hints to the works of Nam Jun Paik, certain aspects of the Swiss and German Optical Art, Minimalism as well as Spatialism make of Unmem a refined testimony.” “The jury members were particularly touched by the artistic approach in question. The research of contemporary and original sounds underlines the games strong and clearly defined personality, highlighting the very special graphic identity. The music reveals a true desire for research and innovation; it perfectly completes this coherent project, which clearly was conceived as a whole. Beyond entertainment, the sound universe offers a journey into the most abstract recesses of the mind.” – The original version, Timor, is an art thesis and was invented at the University of Art & Design of Lausanne ECAL as an artistic thesis project, Switzerland, in 2010. Several applications have been presented so far, starting from an experimental animation tool, through the implementation of levels in a mystery riddle enigma secret key style, to a more neon laser particles casual arcade challenge fashion like this one. Please consider that Alphaness is our first and independant game, we are working on new features and behaviors. Take part to this new advent, it is only the beginning. – Now let's tap and draw. ” Change alone is unchanging ” Heraclitus
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